Messenger Games advertising

Messenger games screenshotMessenger Games advertising gives advertisers direct involvement in consumer dialogue through branded games that are played in Messenger conversation windows, and pre and post-roll video ads that play while games are loading. Advertisers creating their own Messenger game can build a custom game from scratch or opt for a re-skin of an existing game experience.

With 92 million Messenger users in Europe1 alone, Messenger Games advertising is an ideal channel for extending TV campaigns to a mass-reach audience in lean-forward mode. Windows Live Messenger reaches 26% of the European online population2, engaging key social media influencers as they chat and share content.


Research3 among the Messenger gaming audience demonstrates high levels of engagement with the platform: one-third play once a day or more, and over 70 per cent would recommend Games on Messenger to a friend. Users are highly receptive to sponsored content and Messenger Games advertising, recognising this as a channel for providing new, free games. Video advertising on the channel benefits from high recall levels amongst a strongly engaged audience. Recall is 19% higher for online video ads than for the same ads running on TV4.


Key characteristics of the audience5:

  • Mix of men and women with a slight female bias
  • 78% under the age of 25
  • One third playing once a day or more
  • Engaging with brands for long periods through games
  • Welcome in-game advertiser messages.


1 Source: comScore, October 2010

2 Source: comScore, October 2010

3 Source: MSN/MTV Circuits of Cool research amongst 12-24-year-olds

4 Source: NNR Research, July 2010, USA

5 Source: Internal survey of Messenger Gamers in UK, France, Netherlands